Build a dungeon that lives
- Dig, claim and shape an 80×60 dungeon. Earth pays stone, claiming costs it. Every corridor is a choice.
- Paint rooms that work: a forge, a library, crypts, training halls, rest rooms, guard posts and more.
- Grow your heart through five tiers, from a dormant shrine to an exalted core. Each tier is earned by how deep you have gone.
- Light the dark. Torches push back what lives in it, and some things will not cross the light until enough of them gather.








